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Supplement 1: Polygon mask for voxel basis reconstruction

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posted on 2024-04-02, 11:55 authored by Jeffrey R. Fein,, Eric C. Harding,, William E. Lewis,, Matthew R. Weis,, Marc-Andre Schaeuble
Illustration of the polygonal masking used in the voxel-basis reconstruction. 1D projections of a 2D slice are shown from three different views in blue, orange and yellow. The left and right edges (at 5 \% the maximum intensity) of each projection are traced back through the slice, forming a 6-sided polygon enclosing the majority of emission. The reconstruction algorithm forces voxel intensities outside of this polygon to be zero.<p></p>

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